![]() A powerful program witih excellent rendered results, Poser 5 offers not only high-end character animation tools, but also an environment in which you can grow professionally.įrank McMahon (is a graphics professional with more than 15 years' experience testing high-end software and hardware tools for the creative community. If you purchase Poser 5, check for the latest download update at Curious Labs' Web site. I worked primarily in draft mode, and rendering was nice and fast. Poser 5 only became bogged down occasionally when complexities, such as detailed hair, needed to be rendered. ![]() I also loved the Content Room, where I could link to an online store from which to download characters and props. Improved content management, new props and bodies, the ability to export to Macromedia Flash, and an enhanced user interface with pop-up Help round out the upgrade. Dynamic cloth that realistically sways in any breeze that you add via the new wind force field. Other new features include a powerful scripting engine called Python for directly tapping the programs features. Because Version 5 includes gravity and collision detection, you can set wind to blow your new hair and make it sway and swish. Virtually any type of hair you can imagine can be created. Poser 5 aids you in growing hair onto models easily, offering various presets and options for tweaking color, thickness, length, root width, clumpiness, and kink, as examples. No longer do you have to go with standard pre-designed 3D models you can easily point, click, and shape a new, unique person.Īfter your face is done you can add strand-based hair. You can change your brow ridge, cheekbones, chin, forehead, jaw, mouth, temples, ethnicity, age, gender, and more via parameter sliders. Just point, click, and drag to alter your eyes, ears, or nose. After you build your new 3D likeness, you can use face-shaping tools to tweak yourself to perfection. With the new Custom Faces feature, you can photograph yourself from two angles, import it into the Poser 5 Face Room, and build a 3D head that looks just like you. Get ready to get lost for days in creating new textures that have never before been seen, or rendered. The program ships with more than 100 materials in the areas of 2D and 3D textures, lighting, environmental maps, and raytracing. After you have hooked up many nodes to create a new texture, you can save it as a preset. One node output can affect another node input for unlimited possibilities. Now, imagine that these generators can be hooked to each other, stacked, and mixed, and you'll get a sense of the wealth of options that can be exercised. We have all seen various texture generators, with racks of parameters that can be altered to create new hues and materials. ![]() New elements in the rendering engine are node-based shaders. Production mode takes longer to render, but you can add reflections, textures, depth of field, and raytracing for the ultimate in realism. Draft, what you will work in mainly when creating, renders speedily and provides nice final output. Poser 5 offers two main rendering modes, draft and production, and scores of parameters. Not anymore: output is stunning with polygon-smoothing, displacement mapping, depth-of-field options, procedural textures, 3D motion blur, and raytraced refractions and reflections. Early versions had chunky rendering you had to touch up quite a bit in Adobe Photoshop to approach photorealistic quality and correct slight rendering inaccuracies. Perhaps the most important new feature is the FireFly rendering engine. The new materials section, in the center of the screen, features texture nodes that can be linked together for millions of creative possibilities. To create long ears, I simply pulled on them with the mouse. It is easy to alter a 3D head in Poser 5. Poser has matured into a top-level, professional tool offering the ability to create original and stunning character animation at a very reasonable price. Fast forward to 2004 and Poser is all grown up. If you saw an image, you could essentially tell that it came from Poser. The only problem was that, at the time (I'm talking circa Poser 2), the images had a distinctive look. When an update added animation, it was clear that the tool would generate a following. I remember the first version and its unique ability to create and render human figures quickly.
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